GOA - System.Diagnostics.Debug

Debug Class


Provides a set of methods and properties that help debug your code. This class cannot be inherited.

Definition

public sealed class Debug: Object

Members Table

MethodDescription
AssertOverloaded. Checks for a condition and breaks the debugger if the condition is false.
CloseFlushes the output buffer and then closes the Listeners.
EqualsOverloaded. Compares two objects to determine if they are equal. (Inherited from Object)
FailOverloaded. Sends out the specified error message and breaks the debugger.
FailAtOverloaded. Sends out the specified error message and breaks the debugger.
FlushFlushes the output buffer and causes buffered data to write to the Listeners collection.
GetHashCodeServes as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object)
GetTypeGets the Type of the current instance. (Inherited from Object)
IndentIncreases the current IndentLevel by one.
ReferenceEqualsDetermines whether the specified Object instances are the same instance. (Inherited from Object)
ToStringReturns a String that represents the current Object. (Inherited from Object)
UnindentDecreases the current IndentLevel by one.
WriteOverloaded.
WriteIfOverloaded.
WriteLineOverloaded.
WriteLineIfOverloaded.
PropertyDescription
AutoFlushGets or sets a value indicating whether Flush should be called on the Listeners after every write.
IndentLevelGets or sets the indent level.
IndentSizeGets or sets the number of spaces in an indent.
ListenersGets the collection of listeners that is monitoring the debug output.

Inheritance Hierarchy

Object
Debug

Class Information

NamespaceSystem.Diagnostics
Flash Librarycorlib.scl
Flash Library Version2.0.0.2466
Silverlight LibrarySystem.Windows.Forms.dll



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